#include <RendererCore/RendererCorePCH.h>

EZ_STATICLINK_LIBRARY(RendererCore)
{
  if (bReturn)
    return;

  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_AnimGraph_Implementation_AnimGraphNode);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_AnimGraph_Implementation_AnimGraphPins);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_AnimGraph_Implementation_AnimGraphResource);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_AnimGraph_Nodes_Blackboard_BlackboardAnimNodes);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_AnimGraph_Nodes_Blending_LerpPosesAnimNode);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_AnimGraph_Nodes_Blending_SampleBlendSpace1DAnimNode);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_AnimGraph_Nodes_Blending_SampleBlendSpace2DAnimNode);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_AnimGraph_Nodes_Blending_SwitchPoseAnimNode);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_AnimGraph_Nodes_BoneWeights_BoneWeightsAnimNode);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_AnimGraph_Nodes_BoneWeights_BoneWeightsSwitchAnimNode);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_AnimGraph_Nodes_Debug_DebugAnimNodes);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_AnimGraph_Nodes_Events_EventAnimNode);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_AnimGraph_Nodes_Input_ControllerInputAnimNode);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_AnimGraph_Nodes_Logic_LogicAnimNodes);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_AnimGraph_Nodes_Math_MathAnimNodes);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_AnimGraph_Nodes_Output_PoseResultAnimNode);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_AnimGraph_Nodes_Pose_RestPoseAnimNode);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_AnimGraph_Nodes_Pose_SampleAnimClipAnimNode);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_AnimGraph_Nodes_Pose_SampleAnimClipSequenceAnimNode);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_AnimGraph_Nodes_Pose_SampleFrameAnimNode);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_AnimGraph_Nodes_RootMotion_RootMotionAnimNodes);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_Implementation_AnimationClipResource);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_Implementation_AnimationPose);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_Implementation_EditableSkeleton);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_Implementation_Skeleton);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_Implementation_SkeletonComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_Implementation_SkeletonPoseComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_AnimationSystem_Implementation_SkeletonResource);
  EZ_STATICLINK_REFERENCE(RendererCore_BakedProbes_Implementation_BakedProbesComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_BakedProbes_Implementation_BakedProbesVolumeComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_BakedProbes_Implementation_BakedProbesWorldModule);
  EZ_STATICLINK_REFERENCE(RendererCore_BakedProbes_Implementation_BakingInterface);
  EZ_STATICLINK_REFERENCE(RendererCore_BakedProbes_Implementation_ProbeTreeSectorResource);
  EZ_STATICLINK_REFERENCE(RendererCore_Components_Implementation_AlwaysVisibleComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Components_Implementation_BeamComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Components_Implementation_CameraComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Components_Implementation_FogComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Components_Implementation_LensFlareComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Components_Implementation_LensFlareRenderer);
  EZ_STATICLINK_REFERENCE(RendererCore_Components_Implementation_LodComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Components_Implementation_OccluderComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Components_Implementation_RenderComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Components_Implementation_RenderTargetActivatorComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Components_Implementation_RopeRenderComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Components_Implementation_SkyBoxComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Components_Implementation_SplineComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Components_Implementation_SpriteComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Components_Implementation_SpriteRenderer);
  EZ_STATICLINK_REFERENCE(RendererCore_Debug_Implementation_DebugRenderer);
  EZ_STATICLINK_REFERENCE(RendererCore_Debug_Implementation_DebugTextComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Decals_Implementation_DecalAtlasResource);
  EZ_STATICLINK_REFERENCE(RendererCore_Decals_Implementation_DecalComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Decals_Implementation_DecalManager);
  EZ_STATICLINK_REFERENCE(RendererCore_Decals_Implementation_DecalResource);
  EZ_STATICLINK_REFERENCE(RendererCore_Lights_Implementation_AmbientLightComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Lights_Implementation_BoxReflectionProbeComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Lights_Implementation_ClusteredDataExtractor);
  EZ_STATICLINK_REFERENCE(RendererCore_Lights_Implementation_ClusteredDataProvider);
  EZ_STATICLINK_REFERENCE(RendererCore_Lights_Implementation_DirectionalLightComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Lights_Implementation_FillLightComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Lights_Implementation_LightComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Lights_Implementation_PointLightComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Lights_Implementation_ReflectionPool);
  EZ_STATICLINK_REFERENCE(RendererCore_Lights_Implementation_ReflectionProbeComponentBase);
  EZ_STATICLINK_REFERENCE(RendererCore_Lights_Implementation_ReflectionProbeData);
  EZ_STATICLINK_REFERENCE(RendererCore_Lights_Implementation_ReflectionProbeUpdater);
  EZ_STATICLINK_REFERENCE(RendererCore_Lights_Implementation_ShadowPool);
  EZ_STATICLINK_REFERENCE(RendererCore_Lights_Implementation_SimplifiedDataExtractor);
  EZ_STATICLINK_REFERENCE(RendererCore_Lights_Implementation_SimplifiedDataProvider);
  EZ_STATICLINK_REFERENCE(RendererCore_Lights_Implementation_SkyLightComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Lights_Implementation_SphereReflectionProbeComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Lights_Implementation_SpotLightComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Material_Implementation_MaterialManager);
  EZ_STATICLINK_REFERENCE(RendererCore_Material_Implementation_MaterialResource);
  EZ_STATICLINK_REFERENCE(RendererCore_Meshes_Implementation_CpuMeshResource);
  EZ_STATICLINK_REFERENCE(RendererCore_Meshes_Implementation_CustomMeshComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Meshes_Implementation_DynamicMeshBufferResource);
  EZ_STATICLINK_REFERENCE(RendererCore_Meshes_Implementation_InstancedMeshComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Meshes_Implementation_LodMeshComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Meshes_Implementation_MeshBufferResource);
  EZ_STATICLINK_REFERENCE(RendererCore_Meshes_Implementation_MeshBufferUtils);
  EZ_STATICLINK_REFERENCE(RendererCore_Meshes_Implementation_MeshComponent);
  EZ_STATICLINK_REFERENCE(RendererCore_Meshes_Implementation_MeshComponentBase);
  EZ_STATICLINK_REFERENCE(RendererCore_Meshes_Implementation_MeshRenderer);
  EZ_STATICLINK_REFERENCE(RendererCore_Meshes_Implementation_MeshResource);
  EZ_STATICLINK_REFERENCE(RendererCore_Meshes_Implementation_SkinnedMeshRenderData);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_Extractor);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_FrameDataProvider);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_Passes_AOPass);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_Passes_AntialiasingPass);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_Passes_BlendPass);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_Passes_BloomPass);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_Passes_BlurPass);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_Passes_CopyTexturePass);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_Passes_DepthOnlyPass);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_Passes_ForwardRenderPass);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_Passes_HistorySourcePass);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_Passes_HistoryTargetPass);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_Passes_LSAOPass);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_Passes_MsaaResolvePass);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_Passes_MsaaUpscalePass);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_Passes_OpaqueForwardRenderPass);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_Passes_ReflectionFilterPass);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_Passes_SelectionHighlightPass);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_Passes_SeparatedBilateralBlur);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_Passes_SimpleRenderPass);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_Passes_SkyRenderPass);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_Passes_SourcePass);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_Passes_StereoTestPass);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_Passes_TargetPass);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_Passes_TonemapPass);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_Passes_TransparentForwardRenderPass);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_RenderData);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_RenderDataManager);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_RenderPipeline);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_RenderPipelineNode);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_RenderPipelinePass);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_RenderPipelineResource);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_RenderPipelineResourceLoader);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_View);
  EZ_STATICLINK_REFERENCE(RendererCore_Pipeline_Implementation_ViewRenderMode);
  EZ_STATICLINK_REFERENCE(RendererCore_Rasterizer_Implementation_RasterizerView);
  EZ_STATICLINK_REFERENCE(RendererCore_RenderContext_Implementation_RenderContext);
  EZ_STATICLINK_REFERENCE(RendererCore_RenderWorld_Implementation_RenderWorld);
  EZ_STATICLINK_REFERENCE(RendererCore_ShaderCompiler_Implementation_ShaderCompiler);
  EZ_STATICLINK_REFERENCE(RendererCore_Shader_Implementation_ShaderPermutationResource);
  EZ_STATICLINK_REFERENCE(RendererCore_Shader_Implementation_ShaderResource);
  EZ_STATICLINK_REFERENCE(RendererCore_Textures_Texture2DResource);
  EZ_STATICLINK_REFERENCE(RendererCore_Textures_Texture3DResource);
  EZ_STATICLINK_REFERENCE(RendererCore_Textures_TextureCubeResource);
  EZ_STATICLINK_REFERENCE(RendererCore_Textures_TextureLoader);
  EZ_STATICLINK_REFERENCE(RendererCore_Utils_Implementation_CoreRenderProfile);
  EZ_STATICLINK_REFERENCE(RendererCore_Utils_Implementation_WorldGeoExtractionUtil);
}
